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MonIberic

INFORMATION Client: MonIberic Interior Design and Art Direction: ExtraBonus CG: Alex Ruano I don’t usually show my professional works, but I will make another exception here (2nd in a row). This is one of my latest projects: a special concept of Spanish delicatessen + coffee shop. A place where you can buy 200 gr. of Serrano ham, and have a coffee or a beer at the same time (or you can order it to go). I think
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iO Gazpacho

  INFORMATION Client: Vianóleo Agency: JdeVega Direction and Art Direction: JdeVega 3D/Postproduction: The Glow *Wikipedia: Gazpacho (Spanish pronunciation: [ɡaθˈpatʃo]) is a soup made of raw vegetables and served cold, usually with a tomato base, originating in the southern Spanish region of Andalusia. Gazpacho is widely eaten in Spain and neighbouring Portugal, particularly during the hot summers, as it is ref
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Crematorium

It’s a long time since I wanted to test Corona Render. And for testing purposes, I decided it was going to be on a small and easy scene. I checked my “Inspiration” folder, and one image caught my eye, so I decided to recreate it in 3D, and learn Corona along the way. The project is the New Crematorium / Woodland Cemetery in Stockholm, by Johan Celsing Arkitektkontor AB, and the photograph I used as
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DG House

This is something I’ve been working on my spare time (I don’t even remember when I started working on it xD). The house itself is a project from Francisco José Díaz Gallego Arquitect Studio, but the environment is totally made up by me. As I normally do with my personal scenes, I’ve used it in order to learn, to push myself and improve my skills. Amongst the challenges I’ve faced are: nature e
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WIP – Rocks!

Someone once told me: “Overspecialization can be kind of…..meh. You know, there’s a guy in Pixar, ILM or Weta just making rocks. I’m sure he is the best on his field in the entire world. But hey!, is there anything more boring than just making rocks?”. Well, luckily, I don’t pretend to be that guy (I couldn’t, even if I wanted). But I needed some rocks for a WIP I’m cur
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Tip – Custom Rule of Thirds & imageCompHelper

These last months, I’ve seen a lot of people “discovering” a great free script by Christoph Bülter called imageCompHelper. It helps you visualize the Rule of Thirds inside the 3dsmax viewport, as a composition help for your camera shots. Luckily, I heard about about it some years ago, and I’ve used it since 3dsmax2010, I think. It’s a great script, and it is for sure a great helper for y
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Grant Warwick – Mastering VRay

CG is a tough business. New software, new plugins, new render engines, new techniques….and we have to keep up with that. It’s a continuous learning process. Every now and then, a new “guru” comes out of nowhere and becomes highly known in the CG scene. And some of them try to sell that “new” knowledge that has driven them to where they are. I’ve always been a little reluctant
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3dsmax Viz Training 2013-14

During last months, Jose Mª Fernández, CEO of The Glow has given several courses at Centro Tecnológico FEVAL, in Don Benito. I helped him in two of them (kind of my speciality, if you will): Lighting and Rendering in 3dsmax with VRay, and Architectural Visualization with 3dsmax and VRay. Just like previous years, we had a great bunch of students, very enthusiastic and eager to learn almost from scratch. And even the
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WIP – Demoreel props

These are some props I’m currently working on, (or just improving), for several shots of my Demoreel. I hope I will live long enough to see it finished someday   😕 Some of them are animated gifs, so click on them to see in action.
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Suicide Bulb

Hi! (in case there’s someone reading). This is a small project I finished last Christmas in order to test several techniques, tips and render engines. For now, this is the VRay version (Thea Render version soon to come, I hope)  😎 Other things I practiced were: modeling hard surfaces (which I’m not used to), playing with Marvelous Designer, adding extra detail to the edges of surfaces, following a tutoria
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Motiva RealStereo + 3D Allusions Kitchen

Well, here I am with some R&D. In fact, it’s not even my own R&D, but my friends’ at MotivaCG. They’ve developed an incredible composition plugin for The Foundry Nuke & eyeon Fusion (and whatever composition software that handles OFX format). With it, based on an UNIQUE image, and using its Depth-Of-Field channel, you can get stereoscopic images such as this. I know, you can get this result using several
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DemoReel – Props

Here you’ll find a preview of some props from the personal projects I’m currently working on, (or just improving), for several shots of my Demoreel. It is my intention to publish them as a “Finish this once and for all !!!” note to myself. This gallery will be updated as I work on the reel.  
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